A third way for a cross platform project is my new class JPEGMovieMBS.
This class simply writes a QuickTime Movie file without using QuickTime, so it should works cross platform. The movie has only one track with JPEG compressed picture data. You can specify the width and height, duration per picture and of course the JPEGs to include.
There is an example:
// get a picture dim p as Picture = LogoMBS(500) // start movie building dim m as new JPEGMovieMBS m.Width = 500 m.Height = 500 m.SecondsPerFrame = 0.5 // add frames where we count up for i as integer = 1 to 20 dim c as new Picture(500, 500) dim g as Graphics = c.Graphics g.ForeColor = &c000000 g.TextSize = 50 g.DrawPicture p, 0, 0 g.DrawString str(i), 20, 50 dim j as string = c.GetData(c.FormatJPEG) m.AddFrame j next // generate movie dim MovieData as string = m.BuildMovie // and write to file dim f as FolderItem = SpecialFolder.Desktop.Child("test.mov") dim b as BinaryStream = BinaryStream.Create(f, true)